![]() | IGraphProcessingEnvironment Methods |
The IGraphProcessingEnvironment type exposes the following members.
Name | Description | |
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![]() | AddEdge(IEdge, String) |
Adds an existing IEdge object to the current graph of this processing environment and assigns it to the given variable.
The edge must not be part of any graph, yet!
Source and target of the edge must already be part of the graph.
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![]() | AddEdge(IEdge, String, String) |
Adds an existing edge to the graph, names it, and assigns it to the given variable.
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![]() | AddEdge(EdgeType, INode, INode, String) |
Adds a new edge to the current graph of this processing environment and assigns it to the given variable.
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![]() | AddEdge(EdgeType, INode, INode, String, String) |
Adds a new named edge to the graph and assigns it to the given variable.
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![]() | AddNode(INode, String) |
Adds an existing INode object to the current graph of this processing environment and assigns it to the given variable.
The node must not be part of any graph, yet!
The node may not be connected to any other elements!
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![]() | AddNode(NodeType, String) |
Adds a new node to the current graph of this processing environment and assigns it to the given variable.
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![]() | AddNode(INode, String, String) |
Adds an existing node to the graph, names it, and assigns it to the given variable.
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![]() | AddNode(NodeType, String, String) |
Adds a new named node to the graph and assigns it to the given variable.
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![]() | ApplyGraphRewriteSequence(String) |
Apply a graph rewrite sequence (to the currently associated graph).
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![]() | ApplyGraphRewriteSequence(Sequence) |
Apply a graph rewrite sequence (to the currently associated graph).
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![]() | ApplyRewrite |
Apply a rewrite rule.
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![]() | BeginExecution |
Fires an OnBeginExecution event.
(Inherited from IActionExecutionEnvironment.) |
![]() | Custom |
Does action execution environment dependent stuff.
(Inherited from IActionExecutionEnvironment.) |
![]() | DebugEmitting |
Fires an OnDebugEmit event.
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | DebugEntering |
Fires an OnDebugEnter event.
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | DebugExiting |
Fires an OnDebugExit event.
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | DebugHalting |
Fires an OnDebugHalt event.
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | DebugHighlighting |
Fires an OnDebugHighlight event.
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | EndExecution |
Fires an OnEndExecution event.
(Inherited from IActionExecutionEnvironment.) |
![]() | EndOfIteration |
Fires an OnEndOfIteration event.
This informs the debugger about the end of a loop iteration, so it can display the state at the end of the iteration.
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![]() | EnteringSequence |
Fires an OnEnteringSequence event (sequence includes sequence computations and sequence expressions).
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![]() | EvaluateGraphRewriteSequenceExpression(String) |
Evaluate a graph rewrite sequence expression (on the currently associated graph).
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![]() | EvaluateGraphRewriteSequenceExpression(SequenceExpression) |
Evaluate a graph rewrite sequence expression (on the currently associated graph).
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![]() | ExitingSequence |
Fires an OnExitingSequence event (sequence includes sequence computations and sequence expressions).
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![]() | Filter |
Filters the matches of a rule (all) call with a lambda expression filter (call).
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![]() | Finished(IMatches, Boolean) |
Fires an OnFinished event.
(Inherited from IActionExecutionEnvironment.) |
![]() | Finished(IMatches, Boolean) |
Fires an OnFinished event.
(Inherited from IActionExecutionEnvironment.) |
![]() | FinishedSelectedMatch |
Fires an OnFinishedSelectedMatch event.
(Inherited from IActionExecutionEnvironment.) |
![]() | GetEdgeVarValue |
Retrieves the IEdge for a variable name or null, if the variable isn't set yet or anymore.
A InvalidCastException is thrown, if the variable is set and does not point to an IEdge object.
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![]() | GetElementVariables |
Returns a linked list of variables mapping to the given graph element
or null, if no variable points to this element
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![]() | GetNewestActionVersion |
Retrieves the newest version of an IAction object currently available for this graph.
This may be the given object.
(Inherited from IActionExecutionEnvironment.) |
![]() | GetNodeVarValue |
Retrieves the INode for a variable name or null, if the variable isn't set yet or anymore.
A InvalidCastException is thrown, if the variable is set and does not point to an INode object.
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![]() | GetVariableValue |
Retrieves the object for a variable name or null, if the variable isn't set yet or anymore
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![]() | JoinSequences |
Fires an OnJoinSequences event.
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![]() | Match |
Matches a rewrite rule.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchedAfterFiltering(IMatches, Boolean) |
Fires an OnMatchedAfter event.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchedAfterFiltering(IMatches, Boolean) |
Fires an OnMatchedAfter event.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchedBeforeFiltering(IMatches) |
Fires an OnMatchedBefore event.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchedBeforeFiltering(IMatches) |
Fires an OnMatchedBefore event.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchForQuery(Boolean, ActionCall) |
Matches the rewrite rules, without firing the Matched event, but with firing the PreMatch event and Cloning of the matches
(so they can stored, or used in an expression combining multiple queries).
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchForQuery(IAction, Object, Int32, Boolean) |
Matches a rewrite rule, without firing the Matched event, but with firing the PreMatch event and Cloning of the matches
(so they can stored, or used in an expression combining multiple queries like [?r] + [?r],
or the action can be called multiple times in a multi rule all call query (on different parameters)).
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchSelected |
Fires an OnMatchSelected event.
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchWithoutEvent(Boolean, ActionCall) |
Matches the rewrite rules, without firing the Matched event, but fires the MatchedBeforeFiltering event (for internal or non-debugger use).
(Inherited from IActionExecutionEnvironment.) |
![]() | MatchWithoutEvent(IAction, Object, Int32, Boolean) |
Matches a rewrite rule, without firing the Matched event (but fires the MatchedBeforeFiltering event - for internal or non-debugger use).
(Inherited from IActionExecutionEnvironment.) |
![]() | ParallelApplyGraphRewriteSequences(SequenceParallelArrayExecute) |
In parallel, apply the graph rewrite sequence (to the given graphs, with the given input values).
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![]() | ParallelApplyGraphRewriteSequences(SequenceParallelExecute) |
In parallel, apply the graph rewrite sequence(s) (to the given graphs, with the given input values).
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![]() | ParseSequence |
Parses the given sequence string and generates a Sequence object.
Any actions in the string must refer to actions from the actions contained in this object.
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![]() | ParseSequenceExpression |
Parses the given sequence expression string and generates a SequenceExpression object.
Any actions in the string must refer to actions from the actions contained in this object.
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![]() | Replace |
Executes the modifications of the according rule to the given match/matches.
Fires OnRewritingNextMatch events before each rewrite except for the first one.
(Inherited from IActionExecutionEnvironment.) |
![]() | ReturnFromSubgraph |
Returns from the last switch to subgraph.
(One level back on the current graph stack.)
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | RewritingSelectedMatch |
Fires an OnRewritingSelectedMatch event (comparable to the old OnFinishing and OnRewritingNextMatch, now one event, fired per selected match).
(Inherited from IActionExecutionEnvironment.) |
![]() | SetNewestActionVersion |
Sets the newest action version for a static action.
(Inherited from IActionExecutionEnvironment.) |
![]() | SetVariableValue |
Sets the value of the given variable to the given value.
If the variable name is null, this function does nothing.
If val is null, the variable is unset.
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![]() | SpawnSequences |
Fires an OnSpawnSequences event.
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![]() | SwitchToSubgraph |
Switches the graph to the given (sub)graph.
(One level added to the current graph stack.)
(Inherited from ISubactionAndOutputAdditionEnvironment.) |
![]() | ValidateWithSequence(String) |
Tests whether the given sequence succeeds on a clone of the associated graph.
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![]() | ValidateWithSequence(Sequence) |
Tests whether the given sequence succeeds on a clone of the associated graph.
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