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IActionExecutionEnvironment Interface

An environment for the execution of actions (without embedded sequences). Holds a reference to the current graph.

Namespace: de.unika.ipd.grGen.libGr
Assembly: libGr (in libGr.dll) Version: GrGen.NET 7.1
Syntax
C#
public interface IActionExecutionEnvironment

The IActionExecutionEnvironment type exposes the following members.

Properties
 NameDescription
Public propertyActions The actions employed by this graph processing environment
Public propertyBackend The backend to be used for graph creation when a graph is imported
Public propertyCustomCommandsAndDescriptions The action execution environment dependent commands that are available, and a description of each command.
Public propertyEnableAssertions Allows to enable/disable assertions and find out about assertion state.
Public propertyGraph Returns the graph currently focused in processing / sequence execution. This may be the initial main graph, or a subgraph switched to, the current top element of the graph usage stack.
Public propertyHighlightingUnderway Tells whether execution is interrupted because a highlight statement was hit. Consequence: the timer that normally prints match statistics every second remains silent
Public propertyMaxMatches The maximum number of matches to be returned for a RuleAll sequence element. If it is zero or less, the number of matches is unlimited.
Public propertyNamedGraph Returns the named graph currently focused in processing / sequence execution. Returns null if this graph is not a named but an unnamed graph.
Public propertyPerformanceInfo PerformanceInfo is used to accumulate information about needed time, found matches and applied rewrites. And additionally search steps carried out if profiling instrumentation code was generated. It must not be null. The user is responsible for resetting the PerformanceInfo object. This is typically done at the start of a rewrite sequence, to measure its performance.
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Methods
 NameDescription
Public methodBeginExecution Fires an OnBeginExecution event.
Public methodCustom Does action execution environment dependent stuff.
Public methodEndExecution Fires an OnEndExecution event.
Public methodFinished(IMatches, Boolean) Fires an OnFinished event.
Public methodFinished(IMatches, Boolean) Fires an OnFinished event.
Public methodFinishedSelectedMatch Fires an OnFinishedSelectedMatch event.
Public methodGetNewestActionVersion Retrieves the newest version of an IAction object currently available for this graph. This may be the given object.
Public methodMatch Matches a rewrite rule.
Public methodMatchedAfterFiltering(IMatches, Boolean) Fires an OnMatchedAfter event.
Public methodMatchedAfterFiltering(IMatches, Boolean) Fires an OnMatchedAfter event.
Public methodMatchedBeforeFiltering(IMatches) Fires an OnMatchedBefore event.
Public methodMatchedBeforeFiltering(IMatches) Fires an OnMatchedBefore event.
Public methodMatchForQuery(Boolean, ActionCall) Matches the rewrite rules, without firing the Matched event, but with firing the PreMatch event and Cloning of the matches (so they can stored, or used in an expression combining multiple queries).
Public methodMatchForQuery(IAction, Object, Int32, Boolean) Matches a rewrite rule, without firing the Matched event, but with firing the PreMatch event and Cloning of the matches (so they can stored, or used in an expression combining multiple queries like [?r] + [?r], or the action can be called multiple times in a multi rule all call query (on different parameters)).
Public methodMatchSelected Fires an OnMatchSelected event.
Public methodMatchWithoutEvent(Boolean, ActionCall) Matches the rewrite rules, without firing the Matched event, but fires the MatchedBeforeFiltering event (for internal or non-debugger use).
Public methodMatchWithoutEvent(IAction, Object, Int32, Boolean) Matches a rewrite rule, without firing the Matched event (but fires the MatchedBeforeFiltering event - for internal or non-debugger use).
Public methodReplace Executes the modifications of the according rule to the given match/matches. Fires OnRewritingNextMatch events before each rewrite except for the first one.
Public methodRewritingSelectedMatch Fires an OnRewritingSelectedMatch event (comparable to the old OnFinishing and OnRewritingNextMatch, now one event, fired per selected match).
Public methodSetNewestActionVersion Sets the newest action version for a static action.
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Events
 NameDescription
Public eventOnBeginExecution Fired when execution of a pattern matching construct begins.
Public eventOnEndExecution Fired when execution of a pattern matching construct ends.
Public eventOnFinished Fired after the rewrite step of a rule/after rule execution has completed. Note, that the given matches object may contain invalid entries, as parts of the match may have been deleted!
Public eventOnFinishedSelectedMatch Fired after the selected match was rewritten and embedded sequences executed.
Public eventOnMatchedAfter Fired after all requested matches of a multi rule or rule have been matched (after filtering of matches).
Public eventOnMatchedBefore Fired after all requested matches of a multi rule or rule have been matched, before filtering of the matches. Allows a lookahead on the matches, on all found matches, in contrast to OnMatchedAfter that only reports the ones that are applied in the end.
Public eventOnMatchSelected Fired when a match was selected for execution (after filtering/selection of matches).
Public eventOnRewritingSelectedMatch Fired before the selected match is rewritten (comparable to the old OnFinishing and OnRewritingNextMatch, now one event, fired per selected match).
Public eventOnSelectedMatchRewritten Fired after the selected match was rewritten (but before embedded sequences are executed).
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See Also