| Name | Description |
---|
  | CountBoundedReachableIncoming(INode, Int32, EdgeType, NodeType) |
Returns the count of the nodes reachable from the start node within the given depth via incoming edges, under the type constraints given
|
  | CountBoundedReachableIncoming(INode, Int32, EdgeType, NodeType, IActionExecutionEnvironment) | |
  | CountBoundedReachableIncoming(INode, Int32, EdgeType, NodeType, Int32) |
Returns the count of the nodes reachable from the start node within the given depth via incoming edges, under the type constraints given
|
  | CountBoundedReachableIncoming(INode, Int32, EdgeType, NodeType, IActionExecutionEnvironment, Int32) | |